sokoban fase GC. Loading. Sokoban Level 1,2,3,4,5,6,7,8,9,10, 11,12,13,14 and 15 Solution. It is based on an automated solver, and levels are measured simply by the move length of the optimal solution. If you are interested in Sokoban. Game. Sokoban (YouTube Gaming) . Sokoban Level 1,2,3,4,5,6,7,8,9,10, 11,12, 13,14 and 15 Solution. You can now start filling the target area, starting with the crate blocking the left doorway. Level 13 is a remodel from a level by Kevin B. I haven't checked if the spoilers agree on the other levels. Or is there a new version out???? Is it worthwile, in fact, to do the reversed levels? So here they are, I hope You enjoy solving them: New forum topics Users Access 2 Users Access Anomaly: But how difficult they are for you? Top Solutions Gold 1. Even though I really want Star Fox kraft und liebe to save?? I thanks George Petrov for his observation. To do so, you need to clear out the left alcove first by placing it in the top-right target or the bottom-right holding position if you already filled that spot with another crate. Labyrinth of Agony is copyrighted by Marko Dzekic also known as MD or mark. The 'chorimalism' subset that is, minimal levels for Choriban collection is composed by levels of 2 boxes, and the subcollection called 'susi' is formed by levels of small dimensions, experimenting with different number of boxes, from 2 to 7. Please note that these levels WILL take you a while to solve! So if you are quick it will take you about 10 minutes to solve. Level 27 and 28 are two remodeled versions of a puzzle originally created by Dries DeClerq. David Buchweitz and Jordi Domenech Email: If I sell my house for k but can't find another that suits me should I move overseas and if yes, where? As usual, anyone is free to continue this job. Level 64 is a variation of 'Aruba08'-level 3, originally created by Eric F. Create new account Request new password. Is it worthwile, in fact, to do the reversed levels? From StrategyWiki, the video game walkthrough and strategy guide wiki. XX XXXXX heres a map for it. I thanks George Petrov for his observation. Skinner's excellent Sasquatch puzzle sets at his Sokoban page. July Author's note: Level 20 of this collection was inspired by the 'dh1'-level 7 from David Holland.